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Level Design
Game Design

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Hi, I'm Angelina!

I am 24 years old and I'm currently studying Game Design at the HTW Berlin.

The parts of game development that I’ve become really passionate about are developing game systems and creating level structures.

Especially during the early development phase game design is extremely fun and I love creating games that have unique elements and gameplay.

Regarding level design I really enjoy the entire workflow and the different phases of building the environment. Getting and implementing feedback and adjusting the level to be perfectly fitting for the game mechanics is what I strive for.

As a person I'd describe myself as ambitious and fun to work with and my strengths being well organized, working independently and working in a team.

Additionally, I have an understanding of various pipelines and processes involved in game development because I have experience in other fields such as 3d modelling and animating, UI, programming and quality assurance as well.

Education: 

Bachelor of Arts in Game Design 

Languages:

German (native), English (fluent)

Already Worked at:

TxK Gaming Studios (Internship)

Software Experience: 

  • Unreal Engine

  • Unity

  • Github

  • Plastic

  • Miro

  • Monday

  • Notion

  • Blender

  • Krita

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